CanvasCraft › EZY Studios › Ramen Shop Simulator
Discord Activity · free · no download
Ramen Shop Simulator
Take the order. Remember it. Serve it. You are the cook, the waiter, the cashier and the cleaner of one late-night counter. A guest sits down and tells you what they want — once. Everything after that is on your memory.
What it is
A guest sits down and waits. Click them and they say what they want — once. Tonkotsu, thin noodles, large, with chashu and egg. Now hold that in your head while you cross to the kitchen, pour the broth, drop the noodles, lay the toppings and carry the bowl back.
Close enough earns a tip. Perfect earns a bonus. Wildly wrong comes straight back at you. You can ask them to repeat it — twice. The third time they get up and leave.
How to play
- Before you open: scrub the grease off the counters, restock the crates, check the books out back.
- Raise the shutter. Three minutes of service, five stools, guests arriving on their own schedule.
- Take each order by clicking the “…” above a guest. They say it once.
- Build the bowl at the kitchen — broth, noodle thickness, portion, toppings — then serve it to the right seat.
- Close up and read the week’s books.
Four stations — counter, kitchen, register, supplies — and free look between them. You never walk; drag anywhere to turn, because the grease spots hide in the gaps the fixed views miss.
The money is the game
Every shift is one week of trade. Four weeks make a month, and at the end of the month the shop rent, the utilities and the rent on your own flat all come out at once — whatever kind of week you had. Early months you will go into the red on bill week and claw your way back out.
Trade well and word spreads: a quiet counter becomes the local favourite, then a queue down the block, then somewhere people travel for. More covers a day, better prices. Bowls stay priced like real ramen the whole way — about $18 at the start, about $29 once you are famous. What grows is the shop, not the sticker.
Behind the register hangs a picture of a thatched farmhouse under Fuji, wrapped in brown paper. It costs $120,000. Every yen you keep uncovers a little more of it.
What makes it different
It is a memory game wearing an apron. Nothing writes the order down for you. The whole difficulty curve is how much you can hold in your head while your hands are busy somewhere else.
The bills do not care how you feel. Most cooking games end at the rating screen. This one hands you an invoice, on a schedule, and expects you to have planned for it.
It is one shop, not an empire. No franchises, no prestige resets — a single counter you get slowly better at running.
Screenshots
Questions
Is Ramen Shop Simulator multiplayer?
No. One counter, one cook, one save. It runs inside a voice call so friends can watch and heckle, but the shop is yours alone.
How long is a shift?
Three minutes of service, plus as long as you like cleaning and restocking beforehand. Reaching the $120,000 house takes roughly 24 to 35 shifts depending on how accurately you cook.
Does it cost anything?
The game is free. There is one optional purchase — Hire a Hand, $4.99 — which gives you 24 hours of an assistant who works the counter at human speed while you watch. The 24 hours run from the moment you buy, whether you use them or not.
Does it work on a phone?
Yes. It runs in the Discord mobile app on iOS and Android, in either orientation, with touch-sized controls.
More from EZY Studios
8 more games that run in the same voice channel, with nothing to install.